// Created by Crowbar 0.71
====== File Size ======
	62,602
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 783 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	784 - 2,003 theMdlFileData.theBones 5
	2,004 - 2,647 theMdlFileData.theAttachments 7
	2,648 - 2,659 theMdlFileData.theHitboxSets 1
	2,660 - 2,667 [ERROR] Unread bytes (non-zero) [ 02 03 00 04 01 00 00 00 ]
	2,668 - 2,759 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	2,669 - 2,672 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	2,673 - 2,675 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ]
	2,676 - 2,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	2,832 - 3,063 theMdlFileData.theSequenceDescs 1
	3,064 - 3,083 [ref] aSeqDesc.theBoneWeights 5
	3,084 - 3,085 [ref] aSeqDesc.theAnimDescIndexes 1
	3,086 - 3,087 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	3,088 - 3,103 theMdlFileData.theBodyParts 1
	3,104 - 3,251 aBodyPart.theModels 1
	3,252 - 3,367 aModel.theMeshes 1
	3,368 - 3,375 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	3,376 - 3,419 theMdlFileData.theTextures 1
	3,420 - 3,423 theMdlFileData.theTexturePaths 1
	3,424 - 3,425 theMdlFileData.theSkinFamilies 1
	3,426 - 3,427 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	3,428 - 3,481 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	3,482 - 3,483 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	3,484 - 4,227 [ERROR] Unread bytes (non-zero) [ 05 00 00 00 40 00 00 00 54 00 00 00 68 00 00 00 A4 00 00 00 F4 ... ]
	4,228 - 4,228 aSeqDesc.theActivityName = ""
	4,229 - 4,254 theNameCopy = "weapons\kunai\w_kunai.mdl"
	4,255 - 4,261 theSurfacePropName = "weapon"
	4,262 - 4,274 aBone.theName = "ja_c_propGun"
	4,275 - 4,286 aBone.theName = "weapon_bone"
	4,287 - 4,297 aBone.theName = "def_c_base"
	4,298 - 4,310 aBone.theName = "def_magazine"
	4,311 - 4,323 aBone.theName = "muzzle_flash"
	4,324 - 4,335 anAttachment.theName = "CAMERA_BASE"
	4,336 - 4,342 anAttachment.theName = "CAMERA"
	4,343 - 4,349 anAttachment.theName = "L_HAND"
	4,350 - 4,356 anAttachment.theName = "R_HAND"
	4,357 - 4,368 anAttachment.theName = "SWAY_ROTATE"
	4,369 - 4,387 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	4,388 - 4,395 aHitboxSet.theName = "default"
	4,396 - 4,400 anAnimationDesc.theName = @ref
	4,401 - 4,404 aSeqDesc.theName = "ref"
	4,405 - 4,412 aBodyPart.theName = "w_kunai"
	4,413 - 4,460 aTexture.thePathFileName = "models\Weapons_R2\shuriken_kunai\kunai_shuriken"
	4,461 - 62,601 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 AB 45 FC 77 E8 01 ... ]
	62,602 - 62,602 END OF FILE + 1 (File size)
========================
